New worlds for Fallout, old worlds given new life in The Elder Scrolls, and more. 

The most ambitious mods we're looking forward to

Fallout 4 set in Miami? Yes please. This massive mod boasts a new main quest set in the sun-dappled city, with new factions to battle or side with. Expect irradiated gators, mutated flamingos, and ghouls wearing gaudy sunglasses. 

Fallout Miami

ETA: A release date hasn't been announced.

Imagine The Elder Scrolls 4: Oblivion, but in Skyrim's engine, with improved graphics and updated systems. That's the aim of this vast mod. The TESRenewal group has been hard at work recreating Oblivion since 2012. 

Skyblivion

ETA: There's no release date as of yet. 

A total recreation of Morrowind, built in the Skyrim: Special Edition engine. This is arguably even more ambitious than Skyblivion—don't forget, The Elder Scrolls 3 is almost 20 years old. Let's hope it captures Morrowind's spirit. 

Skywind

ETA: The devs have a date in mind, but it's not been announced yet. 

We could all use a little more Portal in our lives. Destroyed Aperture follows a subject named David, who awakens in an empty testing facility with no memory of how he got there. More Portal puzzles with fresh features, like portable pedestal buttons? Count us in. 

Destroyed Aperture

ETA: The mod has a Steam page, but word on development has gone quiet. 

You can play portions of this Lord of the Rings-inspired Crusader Kings 3 mod right now. Rulers include Saruman and Theoden, and it's set in the year 3000 of The Third Age of Middle-earth. We can't wait to play the finished project. 

Realms in Exile

ETA: It's being released in sections, with a Two Towers campaign coming next. 

A faithful recreation of Fallout New Vegas, made in the Fallout 4 Creation Engine. Seeing as Obsidian's 2010 RPG is regarded as the best entry in the series, it's no wonder fans are so excited. Work on the colossal mod started in 2017.

Fallout 4: New Vegas

ETA: The modders won't commit to a date. 

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